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Jesper Mosegaard

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Experior DirectX 11 graphics engine

Commercial contract

We developed a brand new DirectX11 based visualization engine for Xcelgo, and their virtual commissioning software Experior. More information on our blog post on the topic.

Duration: 2014

Role: Supervising and sparring with the lead developer.

C++Cascaded shadow mappingDirectx 11Engine architecture

More Projects

  • Elementacular

    Elementacular

  • Experior DirectX 11 graphics engine

    Experior DirectX 11 graphics engine

  • Recognition of Birds

    Recognition of Birds

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